Aderon Patch 1 14 12 (Public Access: RW Owner:aderon)


Patch Notes

Rogue Talents:

Any talent with a ** modifies sneak attack

**Initiate Garrot - Allows the Rogue to attempt a garrote on an unaware opponent, roll opposed grapple at +4, if successful you can attempt to do 1d4+STR a round and the target counts as pinned.

**Weak spot strike - The rogue's sneak attack has an AVP equal to his base attack bonus.

**Limb Strike - The rogue can target an opponent's limb. Each strike requires a DC 10+DMG save or suffer a -2 to that limb, this effect stacks.

**Sap - The rogue can use a sap to knock an opponent out, the target must be unaware. The sap does 1d4+1d6+1/2 strength in subdual damage (damage increases like vicious strike). The target gets an armor save if he is wearing a helmet and he gets a FORT save DC 10+Damage

**Bypass Defenses - The rogue can use a sneak attack to bypass targets AoO and counter actions.

Master of Posion(Preq 6th level rogue) - The rogue can posion a weapon as a free action.

Blind - The rogue can blind an opponent as an attack action, roll opposed attack rolls. If the target fails he counts as blind for 1 round, he has a 50% miss chance on anything he attacks.

**Sneak Attack Undead (Preq. Weakspot Strike)- Allows the rogue to sneak attack any undead.

**Sneak Attack Construct(Preq. Weakspot Strike) - Allows the rogue to sneak attack any construct.

**Sneak Attack Aberration (Preq. Weakspot Strike)- Allows the rogue to sneak attack any Aberation.


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