Trained by the [Sea Guild]
Races:[Human], [Gith], [Ikalos]
Paths: Divination, Weather Magic, Illusion (obvious), Enchantment (Obvious)
spell concepts:
Divination: Basic Detections, See Invis, Counter-Spying, Inevitable Strike, telepathy, Divine Future, Augury, Zone of Truth, Combat Preciensce, Legend Lore
Mentalist: Mirror Images, Blur, fools gold, pantasmal killer, Geas Quest, Bind Sea creature, hypnotism, dominate person
Weather Magic: call lighting, gust of wind, wall of wind, control weather, Summon Water Elemental, fog, wilting, water clone, gp water spells
Non-magic professions: Sailing, Navigation, Merchantry
HP: d8, BAB like cleric, defense like cleric, etc
Gear: no armor, but pirate weapons