Stabilize

School conjuration (healing); Level cleric 0, druid 0

Casting Time 1 standard action

Components V, S

Range close (25 ft. + 5 ft./2 levels)

Target one living creature

Duration instantaneous

Saving Throw: [pfr_combat#will|Will] negates (harmless); [pfr_glossary#spell-resistance|Spell Resistance]: yes (harmless)

Upon casting this spell, you target a living creature that has –1 or fewer hit points. That creature is automatically stabilized and does not lose any further hit points. If the creature later takes damage, it continues [pfr_glossary#dying|dying] normally.