Aderon • Top secret paladin stuff (Public Access: RO Owner:aderon)
Paladin guild item, Shield of Anakar. Counts as a masterfully crafted magical heavy steel shield with a +3 defense bonus. Star metal shield
1.Crusader Initiation Ritual DC 25. Requires the Guild Shield, atleast 3 hours of prayer and purification before hand and must be done as the sun starts to rise in the sky on a cloudless day. Say the words of the Crusader and be one with him: I am the Crusader, my shield is my honor. I protect those who can not protect themselves, I defend the inocent and helpless. I am the radiance that dispels the dark and blinds the wicked. Powers of good hear my oath, I am the Crusader and serve willingly and forever.
Oath of the Crusader: Grants the Paladin Counter Assist, if the paladin already has the feat he gains +3 to his check. Crusader's duty
The oath also grants the Paladin's shield the ability to create a 120 ft radius light 1/day for 1 combat or 10 minutes. This light counts as sunlight for the purposes of any creature equal to or below his hitdice. Light of the Crusade
2 Arbiter - Oath of the Arbiter: With the Divine word guiding my purpose I lay upon the Lost the Judgment of the Heavens and keep the darkness at bay.
Grants the paladin the ability to cast Hold Person at paladin level using Wisdom as the DC modifier 1/day, 2/day Paladin 5, 3/day Paladin 10 Weight of the Lost
3 Purifier - Ritual DC 25 - The Paladin must obtain the Holy Water of the Mirrored lake and be granted a Tear of the Lake Guardian. With this water he must cleanse himself , his weapon, his armor and his shield and swear the Oath of the Purifier: Evil has no hold over my soul. I am pure and just, the heavens will be done. I shall seek out the Lost and cleanse them of their evil and bring justice upon those who wish to corrupt and defile all that is holy.
The Paladin may cast remove disease at will, at level using Wisdom as the DC modifier. Purification
The Paladin becomes immune to all natural diseases Pure Body
4 Judge - Ritiual DC 25 - The Paladin will seek out atleast 5 Judges or higher ranking members of the Order and Complete any tasks set upon him. Once 5 tasks from 5 members is completed the Paladin will gather with these members and speak the Oath of the Judge: I judge the wicked for I am strong, I sentence the Lost for I am the Divine Word, I keep order for I am Law.
The paladin may empower his weapon with the light of justice. He is granted a bonus to hit and damage equal to his level, this stacks with everything and is a free action 1/day for all attacks in that round. It should be used only when absolutely required. It may also be used to deal out a Judgement of Death. Judgement
5 Justicar - To become a Justicar a Paladin must complete 1 of the 4 holy task: Obtain a holy relic or artifact and return it to its rightful place, Destroy a force of evil that threatens the order of the realm or Divine laws(This is to be judged by higher ranking members), Obtain a Sword of 1 of the Great Paladins: (These are listed in Order of power) Javanabar(ValatominMavadarilarHabasarCradonomadir), Anakar(AginstTalorAgnak), Galvistris(KalstradBavaldore), Hanaltin(Hemfortrasal). Each of these swords are considered lost as of this date.
Oath: I am Justice, I see all that moves upon my domain, I judge fairly and without selfish purpose or bias, I am Justice and the Lost will be Found.
The Justicar may commune with a diety or creature of divine holy nature 1/week Prayer
The paladin may sentence a person who has commited a crime, and the paladin feels it is required to Justice: Justice is Mark of Justice cast at paladin level with WIS as a modifier. A higher ranking member of the Order may remove this mark at any time and all other rules apply for the mark. A paladin who uses this power too freely may be judged by Higher ranking members of the Order, this power should be used only when required. A Paladin may remove a Mark of Justice on any not in the order, regardless of casters level. Justice
6 Senior Justicar - To become a Senior Justicar a Justicar must obtain a Holy Weapon and perform the Ritual of Awakining: The sword must be blessed by a powerful creature of divine holy nature and then brought to atleast 7 members of Senior Justicar rank or higher to perform the Prayers of Awaking DC 40.
The Paladin becomes a master in combat and is granted an additional counter action Battle Hardened
7 Protector - There May only be 7 protectors at any given time. To become a Protector a Paladin must first be initiated into this position by Majority vote of all in the Order and a position must be open, or a Protector may apoint someone to take his place. A Protect is tasked with the duty to oversee and police all those in the order, including higher ranking members.
The Protectors may scry at will, and with no chance of failure any person who has ever been part of the Order. Vision
The Protectors may speak to any member of the Order at will and over any distance Voice
8 Lord Protector - A Lord Protector can only be apointed by a Paladin(Rank 10). The Protector is a temporary status and is granted to those who must embark on a very important quest, such as stopping a powerful renegade of the Order or reestablishing balance to the realm.
The Lord Protector may cast Word of Law 1/day: All those of Non-Lawful Alignment, friend or foe, Must make a Will save DC 17+WIS or suffer 1d8/per level up to 10d8 and become stunned for 5 rounds. Those who pass the save are stunned for 1 round. This spell can never drop a mortal below 0 HP. Undead, Demons, Devils or Evil Outsiders are always affected regardless of alignment and suffer 1d12/per level up to 10d8 and are stunned for 5 rounds, if they save they suffer 1/2 damage and are stuneed for 1 round. Word of Law
9 Divine Servant - A Divine servant is one of the few who have proven themselves enforces of Divine Will. They must undergo the Ritual of Ascension: DC 50 The paladin must quest for the Chalice of Susandar and drink from its contents. After which he must find a Paladin(Rank 10) and obtain his holy blessing.
The paladin is granted the Native Outsider template, he becomes immune to sleep spells, paralysis, disease of all kind and is granted a +5 on mind effecting spells. The Divine Servant no longer ages. He may contract with a worthy Holy Steed, and he is granted Divine Protection (Granting Him a bonus to AV 5/Magic) Divine Ascension
10 Paladin - A rank 10 member of the Order has completed all previous trials and is considered a full Paladin. To Become a Full ranking member a paladin must destroy a creature of supreme evil by any means, often when the realm is not in danger a paladin tasks it upon himself to go to Hell or the Abyss to complete this task.
The Paladin may Recall himself to any known Temple of Susandar he has been to. Divine Recall
The Paladin may cast Planar Biding and follow all the spell rules at will, but may only have 1 contract at a time. Divine Assistance
The Paladin may True Ressurect someone if he deems it fit and follows all the spells rules. 1/year or 1 once if performed upon himself. Death does not end Service